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Oathlords

Oathlords

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Devlog

  • Designer's commentary 3/3
    September 05, 2025 by Mystael
    This is the last designer’s commentary section, where we will discuss the GM-facing mechanics. But first, let’s finish the creation of the character’s descendant. The pamphlet was organized in a... Continue reading
  • Designer's commentary 2/3
    September 04, 2025 by Mystael
    1
    In the second commentary we will break down the core of the system - the resolution mechanic and the fall of the characters. Trials Every time you come to the conclusion that the scene cannot continue... Continue reading
  • Designer's commentary 1/3
    September 03, 2025 by Mystael
    1
    In this devlog I would like to go through all the rules, break them to pieces and write bits of wisdom of why I decided to design the Oathlords the way they are. First things first; many decisions wer... Continue reading
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